Part 2
Build & run models¶
The computational spine — how you write and run composites. This part is for modelers: it turns the vocabulary from Foundations into the concrete API for typing state, writing edges, wiring them into a runnable whole, and getting the data back out.
Schemas, types & state¶
The bigraph-schema type system — what state can be and how deltas merge back into it.
Processes & Steps¶
The two kinds of edge, split by their relationship to time, from base-class contract to runnable code.
Composites & wiring¶
Assemble edges and stores into the one object the engine runs, and see what happens on every tick.
Emitters¶
The one part of a composite allowed to leave the run — recording wired state each tick to a durable sink.
Templates & draft processes¶
Interface-first modeling — design a document with the mechanism left out, then fill it in later.
Explore a bigraph ¶
See a real composite in the live loom explorer — pan, zoom, and drill into its wiring.
Suggested path
Read in order: Schemas for the ground rules, Processes & Steps to write functionality, Composites & wiring to run it, then Emitters to capture the output. Reach for Templates & draft processes when you want to design an interface before its mechanism exists.